The Last Story: In the middle of development

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If you have been following this blog over the past few months you will know that one of the upcoming Wii titles I am really looking forward to is Mistwalker’s new RPG title, The Last Story. Over the course of the past few months we have heard details about the game such as the importance of sound, the presence of airships, different classes in society, and much more; yet we haven’t heard of a concrete date rather than an ambiguous 2010 release of the game in Japan. Continue reading

The Last Story: Heroic Details

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It was only recently that Mistwalker began to release details on the in-game character classes for their upcoming Nintendo Wii-exclusive, The Last Story, via their blog on the game’s official website. The development team followed this up by providing details on one of the landmarks in the game’s setting of Ruli Island, namely The Star Gazing Tower. Since these two updates we’ve seen the development team finally shedding some light on the main character and his female companion in this upcoming RPG title. Continue reading

The Last Story: Star Gazing and Main Characters?

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Earlier today Mistwalker posted yet another blog entry, although unlike previous entries this one contains only a single, fine piece of artwork displaying what very well might be the main character and potential love interest, whose appearance reminds me of Tales of Symphonia: Dawn of the New Age’s heroine Marta Lualdi. In the new blog posting, the director and producer of the game discuss the Star Gazing Tower, a landmark on Ruli Island. Continue reading

The Last Story: They Keep Rolling Rolling…

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Since last time, Mistwalker has unleashed another series of updates to the official The Last Story website and shared with us new, beautiful artwork and additional details to their upcoming Wii-exclusive title. Amongst the more recent blog entries on the site the developers have released some details about in-game classes as well as discussion about some design principles they are focusing on. Continue reading

The Last Story: More Beautiful than Beautiful

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I think Mistwalker’s staff are turning into masters of teasing as they’ve posted their second update on the official Last Story website. With their most recent developers’ blog they posted up not only more artwork of the game locations but they also included a map of the city along with some text that sort of gives the impression of a sort of “Welcome to Ruli Island” sign (on a sidenote, the ‘R’ and ‘L’ sound are sort of interchangible in Japanese, explains the whole Ruri/Ruri thing). Continue reading

The Last Story: Beautiful Artwork, Beautiful!

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Artwork from Mistwalker's The Last Story

It looks like the promised developers’ blog has finally hit! A few days ago Mistwalker founder and Game Designer, Hironobu Sakaguchi, posted a blog entry on the official The Last Story website providing some details regarding the game and even threw in a little extra in the form of pieces of game artwork, and boy are they beautiful! Continue reading

Mistwalker’s Last Story?

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A little over a month ago we finally heard of Mistwalker Corp’s latest project after months of speculation. Over the past few months we’ve heard bits and pieces on the blog of Mistwalker’s head, Hironobu Sakaguchi, as well as illustrations that were posted on the Mistwalker website were at best cryptic as to what the new game would be. Since the vague announcement last June it was expected that the newest game might be released on the X-Box 360, in light of Microsoft’s financial assistance when Mistwalker was founded, or even the Nintendo DS, as their most recent games were released for the DS. It came as a surprise when the new title was unveiled as coming to the Nintendo Wii with the launch of an official website which includes the game’s logo and a piece of music.
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Sakaguchi hints at his next Mistwalker project…

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Hironobu Sakaguchi, the father of the Final Fantasy franchise and creative force behind the series (from FF I to FF IX), has been a bit silent as of late since his last major project, Cry On, was canceled. Since releasing the stellar Lost Odyssey, and less than stellar Blue Dragon, there hasn’t been anything remarkable coming out of Mistwalker Corp. Today, however, on the Mistwalker website Sakaguchi post a blog entry in which he referenced a new project that he is working on. In the blog entry Sakaguchi mentions how he finds himself making things out of Lego when he is troubled by something during the design phase during game development.
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