The Last Story: In the middle of development

If you have been following this blog over the past few months you will know that one of the upcoming Wii titles I am really looking forward to is Mistwalker's new RPG title, The Last Story. Over the course of the past few months we have heard details about the game such as the importance of sound, the presence of airships, different classes in society, and much more; yet we haven't heard of a concrete date rather than an ambiguous 2010 release of the game in Japan.
Little Big Planet 2: Expectations
Little Big Planet is one of those rare video games that you come across these days that manages to be many things all at once and get it all right.
For a title that is marketed as a family-oriented platforming game, it is a little bit of a surprise that the game provides a gameplay experience that everyone enjoy. Yet the gameplay is only one part of the experience as Little Big Planet offers a little something that makes it really stand out amongst its peers: the ability to build your own levels and share it with other Little Big Planet players via the PlayStation Network (PSN).
Some might ask what's so special about giving gamers the ability to create at all on a system like the PlayStation 3 (PS3)?
Arc Fail Fantasia: How a poor localization might kill a game
When I last mentioned Arc Rise Fantasia here on Axis of Bozz it was in a somewhat festive mood. At the time not only had the game won an award from IGN at the 2009 E3 Expo as the Best Wii RPG, but the North American localization and publishing rights were transferred to Ignition Entertainment, the company responsible for the localization of Muramasa: The Demon Blade, from previous license holder Xseed Games. Although my interest in this series has waned over the course of the last several months, my initial interest was due to the presence composer Yasunori Matsuda and character designer Kenichi Yoshida amongst the game's staff, I was devasted when I first learned that the English audio for the game was fairly awful. After hearing the news I couldn’t help myself from asking, “If it’s true, how could things have gone so wrong?”
Ace Attorney: A Brief, Initial Review
It’s funny how even in this modern age of gaming, in which we have highly polished and detailed 3D graphics mimicking real life, that there are still several great games out there that are still using 2D graphics that not only can entrap a gamer into playing it over and over again but launch a successful franchise. There are some games, such as the Disgaea series, where the gamer replays the game due to the immense epilogue content in the form of dungeon crawling and extra bosses to battle or additional, multiple endings, and then there are story-driven games like the Ace Attorney franchise.
The Last Story: Heroic Details
It was only recently that Mistwalker began to release details on the in-game character classes for their upcoming Nintendo Wii-exclusive, The Last Story, via their blog on the game's official website. The development team followed this up by providing details on one of the landmarks in the game's setting of Ruli Island, namely The Star Gazing Tower. Since these two updates we've seen the development team finally shedding some light on the main character and his female companion in this upcoming RPG title.
The Last Story: Hero and Heroine REVEALED AT LAST
Mistwalker's development blog continues to surprise as they have released an illustration of the hero and heroine of their upcoming RPG, The Last Story. I'll be updating this with additional information when a translation is released.
Credit/Sources: The Last Story official website (日本語)
The Last Story: Star Gazing and Main Characters?
Earlier today Mistwalker posted yet another blog entry, although unlike previous entries this one contains only a single, fine piece of artwork displaying what very well might be the main character and potential love interest, whose appearance reminds me of Tales of Symphonia: Dawn of the New Age's heroine Marta Lualdi. In the new blog posting, the director and producer of the game discuss the Star Gazing Tower, a landmark on Ruli Island.
The Last Story: They Keep Rolling Rolling…
Since last time, Mistwalker has unleashed another series of updates to the official The Last Story website and shared with us new, beautiful artwork and additional details to their upcoming Wii-exclusive title. Amongst the more recent blog entries on the site the developers have released some details about in-game classes as well as discussion about some design principles they are focusing on.
The Last Story: More Beautiful than Beautiful
I think Mistwalker's staff are turning into masters of teasing as they've posted their second update on the official Last Story website. With their most recent developers' blog they posted up not only more artwork of the game locations but they also included a map of the city along with some text that sort of gives the impression of a sort of "Welcome to Ruli Island" sign (on a sidenote, the 'R' and 'L' sound are sort of interchangible in Japanese, explains the whole Ruri/Ruri thing).
The Last Story: Beautiful Artwork, Beautiful!

Artwork from Mistwalker's The Last Story
It looks like the promised developers' blog has finally hit! A few days ago Mistwalker founder and Game Designer, Hironobu Sakaguchi, posted a blog entry on the official The Last Story website providing some details regarding the game and even threw in a little extra in the form of pieces of game artwork, and boy are they beautiful!




