Over the years, as part of the promotional process for their Metal Gear Solid (MGS) franchise, Kojima Productions has released some really odd, zany commercials promoting their games. The first of their zany commercials was released to promote the PS2 and X-Box title, Metal Gear Solid 2, which, although short, featured a middle-aged business man, in a senior position within his company, hiding in his office building from his subordinates using some Solid Snake-inspired means of keeping your presence hidden which includes hiding inside a cardboard box (and walking across a hallway) and hiding in a cabinet. It was a humourous take on some of the popular features of the Metal Gear Solid series and would be the first of many.
So I recently came across the latest, and last to focus on gameplay, trailer for the upcoming PSP Metal Gear Solid game and I came away quite impressed. In this 9-minute video clip, from Kojima Productions, we get to see that the game mechanics don't stray far from the mechanics we have come to enjoy in the previous console-based Metal Gear Solid games.
In the last third of the video we get to hear an extended version of the theme song, Heaven's Divide. This song, which gives off a sort of James Bond sort of feeling to it, was first premiered in the Tokyo Game Show trailer from last year which introduced us to the cast of characters in the game. In the Tokyo Game Show trailer we only heard over a minute of the song, but in this latest trailer we get to hear more of it. I can't wait to hear what the full version is like when it is it comes out April 7th.
I just came across a news post over on Kotaku regarding some development news regarding Metal Gear Solid: Peace Walker. A Konami spokesperson, Jiro Oishi, during an interview on the Kojima Productions Blog mentioned that during the initial development process that the upcoming PSP Metal Gear Solid game was originally entitled Metal Gear Solid 5: Peace Walker.
Unless you have been living under a rock for the past few months you would know that the next Castlevania game, Lords of Shadow, is being developed by Spanish developer MercurySteam Entertainment, with assistance from Kojima Productions. That by itself should instill a large amount interest for any one who is a fan of Hideo Kojima's past works such as Zone of the Enders, Snatcher and the Metal Gear series. The fact that KojiPro is working on this is a surprise considering that Koji Igarashi, a veteran developer for the Castlevania, is not involved in this project whatsoever.
According to magazine spread in the latest Famitsu magazine Kojima Productions will be announcing their next title this upcoming Monday (May 18th). Word came out earlier that there was even a website that went up at Kojima Productions Pre-E3 site which has since been taken down. Now the spread doesn't really provide with much clues as to what the title might be. Some have tried analyzing the scan for hints in the clouds and have come up with some odd images: An X-Box 360 controller, Old Snake, a Wii Remote, a Nintendo Wii, a train, a fire breathing cat, the hand of God, Super Mario and more. Then there is speculation as to what the game might be. I've read speculation ranging from the Project S (Snatcher?) collaboration with Suda 51, to remakes of past Kojima titles (which runs contrary to Kojima's stance on developing new ideas not old ones), to Metal Gear Solid 4 for the X-Box 360 to finally Metal Gear Solid 5.
Recently Hideo Kojima took part in an event at the Apple Store in the Ginza section of Tokyo (Japan). The event was part of the Dream Classroom series of lectures that Apple had began as of March. These lectures feature speakers, from different fields, who discuss their dreams that they have fulfilled and what sort of things had influenced them in achieving them. Hideo Kojima's appearance in the program is the sixth in the series.
So in my casual browsing of gaming news over the past few days I noticed that Hideo Kojima, creator of the Metal Gear series, Zone of the Enders, and Snatchers (a personal favourite), had an interview with Kikizo, a gaming news website, in which he made some interesting comments regarding work on Metal Gear as well as the recent phenomenon of Japanese developers wanting to become more like Western developers.